moif
Bayonet - Armour
Armour Combat Factor Modifiers / Notes
No body armour, but most combatants are assumed to wear a helmet. 0
Effective body armour, flak jacket, etc. +1 To Shot At and Hand-to-Hand, not Shooting
nor v ABC (nor Psi).
Move -½ for infantry, -1 for Cavalry.
Stealth may be -1.
Full, effective body armor. +2 To Shot At and Hand-to-Hand, not
Shooting, nor v ABC (nor Psi).
Move -1 for infantry, -2 for Cavalry.
Stealth at least -1.
Improvised or inferior gas mask. +1 v ABC only.
Perception -1.
Gas mask. +2 v ABC only.
Perception -1.
Full ABC protection. +3 v ABC only.
Move -½ for infantry, -1 for Cavalry.
Perception -1.
Vehicular armour, etc. Variable. Typically on an AFV, but also some other
vehicles, frontal Artillery protection and
structures. See Vehicles.